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Old 14-01-08, 09:53 PM
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Default Direct X 10.1 in Vista SP1 requires new hardware

Vista Service Pack 1 comes with an important update for gamers - DirectX 10.1. The catch? You need brand new hardware to support it, and NVIDIA enthusiasts are left totally out in the cold.

One of the benefit Windows Vista brought to the gaming table was the next version of DirectX – version 10. With the potential improvements to 3D gaming potentially outweighing the anticipated performance drop in running games on a more resource-hungry operating system, most hardcore gamers waited until ATI and NVIDIA released their DirectX 10-capable GPUs before taking the plunge and upgrading to Vista.

some one kill MS>>>>.
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Old 14-01-08, 10:04 PM
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Post in the right arena Scorp, don't make me tell you again!!LOL!!

It doesn't make your current card obsolete, just adds a couple new features. Like mandatory 4x AA and Shader Model 4.1.
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Old 15-01-08, 03:35 AM
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I am not at all surprised!
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Old 15-01-08, 04:22 AM
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Quote:
Originally Posted by Scorpion1 View Post
Vista Service Pack 1 comes with an important update for gamers - DirectX 10.1. The catch? You need brand new hardware to support it, and NVIDIA enthusiasts are left totally out in the cold.
Its true. When Microsoft added support for multitexturing in DX6.0, you actually needed a GPU that could do multitexturing. When Microsoft added support for PS1.4 in DX8.1, you actually needed a GPU that could do PS1.4. When Microsoft added support for SM3.0 in DX9.0c, you actually needed a GPU that could do SM3.0 (ATI Radeon R300 and R400 based DX9.0 GPUs only support SM2.0).

And yes, when Microsoft releases DX10.1 you will actually need a GPU that can support DX10.1 or else all you get is lowly DX10 support.

It's called "progress". Imagine if the only features Microsoft ever added to newer DX versions were those already supported by previous-generation hardware.
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Old 15-01-08, 10:15 AM
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Quote:
It's called "progress". Imagine if the only features Microsoft ever added to newer DX versions were those already supported by previous-generation hardware.
Then they would complain that MS wasn't doing enough to "progress" technology. You needed a new card also when DX9 came out, and then again when DX9.0c with Shader Model 3.0 was released.

Last edited by kilroy67 : 15-01-08 at 10:26 AM.
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